Donnerstag, 20. Oktober 2011

AEC Facade Visualization

Procedural generated visualization of Shirobon's 'remembering childhood' on the Ars Electronica Center facade in Linz, Austria.

The whole thing was planed as an enormous videogame, where the player has to defend himself against coloured pixels/enemies. These enemys were spawned procedurally to the music. A xbox controller was used to control the color and frequency of the 'shields'.

Unfortunately the resolution of the facade was to low, preventing any decent playthrough, so I made the above version where the 'shields' were generated procedurally too.

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